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DoomActivision8.5

Doom Review

Introduction
Doom has always been a pinpoint of controversy and praise. The game was loved by gamers and loathed by pretty much everyone else. It was the most violent game of its time and even more so than Wolfenstein 3D. Doom has been around for many years and it is a game that gets better with age. It may be outdated compared to many new games of today but the fun factor has never left the game in all of its years. Now Doom is thrown into another pool of controversy. It was decided that it would be ported over to the Game Boy Advance. Not only is it as violent as ever, but it retains the single most important thing. The fun of it all. The game has never been about a story or complexity. It has been about simple, plain, mindless fun. With its release on the Game Boy Advance, it is once again considered state of the art. Why? Well, it is because a portable system has never seen such a detailed shooter before. Now for the first time it has. The game is not perfect by any means, but it will surely makes plenty of gamers very happy.


Gameplay
The graphics are another high point of this game. The textures are detailed and varied and your surroundings never fail to surprise. The enemy models are gruesome yet detailed and its a joy to watch them move as it is to shoot them. The biggest problem that this game has in the graphics department are purely technical. The framerate has a tendency to drop and isn't as smooth as it could be and the view becomes very blurry when looking at far off objects. This could all be worked out in the port of Doom's sequel but until then, it does not pose much of a problem. Overall its a looker. For the sheer gothic styles alone.


Story
The gameplay is the very core of this game. You have a variety of weapons at your disposal. You must destroy the demon threat by any means necessary. You will fight Imps, Skull Demons and many other monsters from the deepest regions of the underworld. The level design is impressive and it makes navigating the terrain very simple. There are many puzzles that are not complex, but difficult nonetheless. There are plenty of levels to explore and many keys to pick up. The game follows a simple formula that surprisingly does not become old the longer you play.
The game has plenty of difficulty levels and each one becomes significantly more difficult than the rest. I dare all gamers to complete the Nightmare difficulty for the sheer pride of not getting you bones ripped apart. The game is pretty much devoid of a concrete story, mainly because it was never the developers intent to truly provide one. The story that is given to you though, is good enough to warrant a purpose for you being on the planet. The game is quite long for the genre it represents. Overall the gameplay is pure, simple fun.


Graphics
The sound wasn't revolutionary then and it sure isn't now but it delivers in all the right places. The soundtrack is varied and very decent and it reflects the mood of the surroundings. The sound effects are quite impressive and have minimal breakup. They succeeded in providing an exact replica of the original versions audio and it really complements the hardware nicely. The sound is not perfect but it is more than welcome.


Sound
Overall, Doom is one of the first ports of any system that I can complement for not destroying the mold it came from. This port is a great example of what the Game Boy Advance hardware can handle. This is a pure gem and a vision of great things to come for this system. Go out and buy it. Oh also do not worry the game has been bumped down to a Teen rating but it still has the potential to scare younger kids and gross out over protective parents. So watch out.




Written by 
J. Bennett. Posted year 2002.


Ratings






 

 
Doom

Released on
Oct. 29, 2002

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