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Evergrace Review
Evergrace for the PlayStation 2 console was released on October 16, 2000. This was never a popular game; however it could be an excellent game. Evergrace has fallen into the pit where you will either love it or you will hate it. There are two quests in the game where you play a different character and travel to various areas and meet many bosses. The two quests overlap though and tie into the same plot of the game eventually. Evergrace is a rather entertaining RPG. The battling isn't turn based though it does have spells, equipment, and many monsters to battle. Evergrace's real time fighting system only adds to the game's fun. Fighting is also a key in the story line, which is mysterious within itself. The collection of equipment is reasonably good and the effects they have are to fit the needs of many types of players. Element match ups and the usual statistics are included in Evergrace.
The story of Evergrace is rather smooth. The dungeons and other places that you must travel to can be annoying with the dead ends and passages that lead to no where in particular. However, Evergrace does have places where you could get stuck and need to restart the game. This can be a huge complication for gamers, but it happens very rarely. The characters interact with other side characters and you learn what you need to do easily to continue your quest successfully.
Evergrace's graphics are not its strong suit. There seems to be a problem with the red shades in the game, which tend to trail off out of the lines. The characters themselves are all right, but not the best out there. The game is quite pixilated and has many geometric corners. Evergrace must have been a low budget game if you had to judge on the graphics alone.
Sounds and effects of Evergrace are in the few. There are only character voices, some background music, monster noises, and maybe the sound of a sword or weapon. The monsters do make noises when they die, but it's nothing impressive enough to make you say "oooo" and "ahhhhh" every time you hear it. Though there are not many sound effects in the game, there are enough to get you by in one piece. It affects the game in minor ways.
One main factor of Evergrace is the long story line. This makes the game tedious to replay if you aren’t interested in the story. If you have enough patience to go through everything again then you will relive the excitement and have just as good a time as when you first play it (assuming you like Evergrace and its plot). There are still a lot of cut scenes and explaining to go through when you start a new game and it can be quite annoying if you are eager to fire into the game again.
In the long run, Evergrace may be a good game. Many have either reviewed it poorly and some have rated it to be decent, so my advice is to rent the game first. Graphics and sound are not its strong suit and nothing to judge the game by. The overlapping stories of two characters with different quests make the game all worth while. Not to mention the bonus of adding the monsters you defeated to a bestiary in the game.
Written by Amber Maynard. Posted year 2000.
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 Released on October 14, 2000
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