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Lady Sia8

Lady Sia Review

Introduction
I believe that every now and then, a game comes along, that changes the way it's genre has labeled by the public. Lady Sia does this in a more simple and subtle manner. It doesn't bend the waves of innovation and it doesn't bring anything entirely new to the genre, but what it does, makes a whole generation of gamers feel a whole lot more content. Lady Sia simply makes the adventure genre enjoyable again. Far too many times in the last few years have adventure games become too predictable. Gamers have had nothing new to expect from these games. Lady Sia breathes new life into the genre by introducing simple plain fun. The graphics are colorful and the action is enough to keep you kicking. The game is on the short side, but the game has enough appeal to make most gamers play it over and over again. This is what action games should be like. This is how they should be in the future.


Gameplay
The sound does not fall short in expectations either, as the sound effects are clean and the music is fairly enjoyable. The music never loses its appeal throughout the game, and it never makes you want to listen to something else while playing. Now as mentioned before the sound effects are clean and they are surprisingly decent for most of the game. The only problems here, is that the sound effects are not as varied as they could be. This will not affect gamers feelings towards the game but it can become a tiny annoyance later on when you begin to feel as if you have heard these effects far too many times. I think the developers achieved the sound quality they were aiming for and it shows. This game is an adventure game. Not to many gamers of the genre are too interested in listening to it.


Story
The graphics are nothing short of colorful eye candy. The animations are fluid and fast and the backgrounds are full of tiny details. This may make some players buy it just for the looks alone. The bosses are huge and have detailed animations as well. The character designs are innovative and reflect the light humor that resonates throughout the game. When Sia transforms during boss battles, the creatures she turns into are very interesting to watch as they are to play. Overall the graphics are a shining achievement of what the Game Boy Advance color scheme is capable of. Hopefully this is a nod to developers since most Game Boy Advance games have been nothing to cry home about.


Graphics
Now here is where the gameplay is placed under the microscope. Its nothing new or original and it has been seen many times before in many other games. The aspect that makes the gameplay so enjoyable is its fluid action throughout with bits and pieces of story here and there thrown in for the mix. There is not a lot of hold up and everything seems practical when playing. Now while the sword slashing can become repetitive, the simple puzzles and platform jumping will keep it from becoming a major problem and most importantly, it will keep you on your feet. The boss battles are fun and do not become to difficult. Lady Sia is able to transform into a large beast to help her in the fight against the baddies. The battles do become more difficult but never so much as to annoy the person playing. The story is there and while it is not the most original of plots. It does carry the game to where it needs to go. You will collect many things on the journey and it should keep the gamers into involved until the end. Lady Sia is quite short as with most Game Boy Advance games, and if you are not the person into short games, then it would be wise for a rental. The game is fast, fun, and never becomes tedious. Overall, Lady Sia is a game that should be placed in every Game Boy Advance gamers library.



Written by 
J. Bennett. Posted year 2001.


Ratings






 

 
Lady Sia

Released on
Sept. 28, 2001

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