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Pokemon LeafGreen Review
Yes, folks, there is a new set of pokemon games. The difference is that you may have already played these before. Pokemon FireRed & LeafGreen are updates to the original Pokemon Blue & Red (respectively). The first question that comes to mind when any developer makes what seems like a graphical update is, “Is it worth spending my money on a game I’ve essentially played already?” In this case the answer is “yes.” There are several reasons that this pair of Pokemon games will keep you from feeling déjà vu.

Since the GBA is backward compatible, Nintendo had to make some improvements to the originals to get more than just fanboys buying into their little scheme. Most notable of the changes are the visuals. LeafGreen & FireRed have a similar style to the last set of Pokemon games and is thus a massive improvement and really brings the game to life with color and sharper visuals. I’ve been waiting a long time for actual real attack animation in a Gameboy Pokemon game, but it seems Nintendo will continue to leave me waiting. Fortunately, the attacks themselves have more varied animations and generally look better. Along with enhanced graphics are reworked versions of the original music as well as more sound effects for battles and other events (like curing your pokemon). Combine these two sensual enhancements and battles become much less repetitive (although they still feel repetitive at times) than the original.

Speaking of battles, there is little change to the core gameplay besides minor additions you will have seen in Ruby & Sapphire. Some battles have been altered to work like the two-on-two battles introduced in the last games and there are new TMs (moves you can teach your pokemon) that can be bought or earned after Gym battles. In addition, the game recognizes all of the 380+ pokemon that have been introduced since the series came to be, which is a great touch if you’re a collector at heart. Nintendo also included seven additional “islands” that serve as extra game time after you’ve defeated the final bosses. Unfortunately, you are forced to explore these islands before the game allows you to trade with Ruby or Sapphire (although it is relevant to the storyline). Otherwise, beyond some changes that aggravated me (it took me until Fuschia City and some internet searching to discover that I had to satiate the Saffron gate guards with some special tea obtained from an obscure townsperson) and are otherwise useless if you’ve gone through the game once before (the Teachy TV, for example), this is an improved game. The biggest improvement comes with the included wireless adapter which allows you to trade or battle with your buddy (or mortal enemy) from up to ten whopping feet away. In addition, you can enter a “room” for chatting and trading with other people within this small distance. The wireless adapter inclusion is a big plus (even with the limited range) for those that are tired of wrestling with wires.

So is do I still stick to my verdict? Yes. If you loved the original and want to know what it’d be like to spend forty (or more) hours of your life again like I did on this remake of a classic title, then I encourage you to go out and buy it. The game brought back nostalgic feelings and left my wallet light as most stores are selling it for under twenty-five dollars. If you have never gotten into the Pokemon series and even remotely enjoy a good RPG, check this one out. Look past the cartoon and look past the “kiddy” mantra. You’ll find a game worth putting some time into, especially on those long family vacation trips.

Written by Chad Phillips. Posted year 2004.
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 Released on September 7, 2004
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