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The Thing Review
Introduction Ever since John Carpenter's movie, The Thing, was released, moviegoers were left wondering "What happens next?" With the release of the brand new game for PS2 and PC, that question is finally answered. In The Thing, players take control of Blake, leader of a small investigation team sent to Antarctica to investigate just what happened in that lonely outpost. Finding the place abandoned and in ruins, Blake does a little solo exploration and uncovers some shocking secrets that will lead him on a journey across the continent where the only person he can trust is himself.
Gameplay If you are a fan of alien flicks and survival horror, or even a longtime fan of the movie, The Thing is definitely worth a look. But I would suggest renting it first.
Story First, the graphics. They're bland. I guess the game does take place in the arctic, after all, but still. It looks like it would be at home on a Playstation 1. Nothing is very dazzling to look at, which is sad. There's a lot of clipping and characters walking into walls. The gameplay is a bit interesting. Combat involves the usual point and shoot stuff that can be found in Syphon Filter (there's even the first person aim), but with a new twist. When you're pitted against the larger things, you're forced to first weaken it, and then use your flame-thrower on it. Pretty complicated. The Thing also implements the Trust System, in which you interact with your teammates by giving (or taking) guns and ammo to them and healing them when they're hurt. Basically, if you keep everybody happy, they won't go crazy or accuse you of being The Thing. It sounds good in theory, but it wasn't done well enough. The game is short, too. Probably only take a few days at best to complete. The missions are usually interesting, at least; although many simply consist of moving from point A to point B and glassing any Things on the way. Sound is good. The voice acting is great (its really great seeing who they got to play many of the various parts) and the sound effects are fitting. The music is forgettable at best. That is, when there actually IS music. As for the dialogue, it would be OK if not for all the rapid-fire cursing. It won't take long to get tired of that.
Written by Brandon Parker. Posted year 2002.
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 Released on September 6, 2002
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