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Star Fox Adventures Review
Introduction Nintendo and Rare have always been a great team that has created many epic games together. Well as the time went by it seemed their bond began to crumble. Their relationship finally ended not to long ago and Rare flocked to Microsoft’s X-Box. What Rare left behind though, was an epic masterpiece that will go down in game history as one of the GameCube’s biggest treasures. Star Fox Adventures is not a new concept, because it in a way uses the mold of the Legend Of Zelda games on the Nintendo 64. That is nothing to be ashamed of because as it turns out, they copied off of one of the best games in video game history and turned Star Fox into a biger franchise than ever before. This game is a remarkable quest that will take the player through many varied environments and test their thinking skills as well. It even has its own small innovations here and there. What started out as unused Nintendo 64 material turned into an epic adventure to return power to good in the land that is called, Dinosaur Planet.
Gameplay The visual presentation is above any other Gamecube game on the market. It can most likely even stand up to Super Mario Sunshine in terms of visual quality. The graphics really seem to hold their own as the game progresses and it does not disappoint on any level. When the game was in preview stages, it seemed to still have remnants of its original Nintendo 64 form, which included a horrifically low frame rate. No sign of that can be found any longer as it seems Rare has transformed the game into a true Gamecube experience. The texture detail dwarfs anything seen on the Gamecube before and the character designs truly represent Rare’s unique style of work. The frame rate keeps a steady 60 frames per second only to drop to about 40 or 50 when the screen becomes crowded. The only small quibble with the visuals can be found in the Arwing levels, as they seem to be too overly simplified but yet are plenty of steps over many Gamecube games to date. The visuals in this game are exactly how they should be, great in every way.
Story The first thing one will notice about Star Fox Adventures is that it is grand in scale and seems to have been worked on for a very long time. This is a testament to why Rare has never followed the rules of a production deadline. The amount of time placed into this game shows in almost every corner of this game. The combat system is stylish and sleek and the puzzles never seem too out of place for the situation. There is always something to see and always something to do. One could call it a tribute to the adventure games of the past and a look into the future of the very genre itself. The game is filled with plenty of different scenarios that all serve the purpose of making the gamer feel fulfilled. The inclusion of the Arwing levels really bring nostalgia to the board and break he tension of the sometimes huge land missions the player will embark on. There is no mistaking the games size. It can take an average player over 60 hours to complete and a hardcore gamer over 40. In classic Rare style, the game has plenty of collectibles to keep the gamer coming back to get them all so that they feel they have accomplished everything by completing the game. The dungeons are wonderfully crafted and the level design is top notch making none of the games locales boring or mundane. This game has truly become the game to launch the GameCube into the height of its popularity.
Graphics The audio style in this game is grand in comparison to many Gamecube games and even games on other consoles. The music is an immersive accomplishment that makes the player feel as if he or she is really running through the grass of a far off planet. The sound effects are simply amazing and compliment the visual presentation as they flow hand in hand together. No sound or track of music seems out of place and the quality and hard work put into it shows on every level. The Arwing stages present a familiar musical tone while the land levels are so entirely different, you would assume it was an entirely different game altogether. The audio presentation is like no other seen on the Gamecube.
Sound In the end, one must analyze one main point. Star Fox does not seem to be the type of character to be thrown in a situation like this and come out as the games hero. The truth is, that seems to be the whole point. It turns Star Fox into a multi-layered character that some people can relate to. He is the core of the game even if no one wishes to admit it. Star Fox Adventures is a masterpiece of a game that should be missed by no soul on this living planet. This is the way a game company should make their finale and Rare proved they can leave Nintendo with a bang.
Written by Joseph Bennett. Posted year 2002.
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 Released on September 23, 2002
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